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mcdermj committed changeset [89]

Revision 89, committed by mcdermj (at xenotropic) · February 25th, 2010 @ 01:06 AM

First cut at an OpenGL waterfall. Everything seems to be okay, but scaling isn't working for some reason. Need to read more on OpenGL to see exactly how the coordinate system works and how to scale the plane correctly to the texture.

2 changed files

  • U MacHPSDR/trunk/XTWaterfallView.h
  • U MacHPSDR/trunk/XTWaterfallView.m